模组简介
CURRENT VERSION 1.4.1 This is my first published Slay The Spire mod. I made this because it seemed like it could be fun and for content! Many of these relics are inspired by idioms and references to friends, there may be a few that are a bit strong. A number of these relics may make the game a bit easier, but the point is to have fun! A lot of them are rare because they are kind of strong. There are 33+1 relics at this time! List of Relics and Their Descriptions: Adventure Cat's Hat: Rare Whenever you play a Skill, gain Block equal to the number of Skills played this turn. Adventurer's Map: Common Every 2nd ? Room entered, receive a card reward. Agmen's Hat: Uncommon The first time you Shuffle your draw pile each combat, add a Pirate Raid to your hand. A Pirate Raid card is a 1 cost card that when played deals 10 damage to all enemies and steals 5 gold per enemy. Baby And Bathwater: Common Once per turn, when a non-Curse, non-Status card is Exhausted, exhaust a random Status from anywhere. Bee's Knees: Rare When you upgrade a card at a rest site, upgrade a second one randomly. If none are left to upgrade, heal 30 HP. Blessing In Disguise: Boss The first Curse or Status drawn each turn is Exhausted. Gain 1 Energy and draw a card when this happens. Bubble Burster: Uncommon At the start of combat, gain 1 Strength, 1 Dexterity, and 1 Focus. Double the amount in boss rooms. Burning Bridge: Shop If you cannot play a card, pay the difference of cost in HP loss in total deficits each time you play beyond your available energy. Resets each combat. Cat's Pajamas: Rare Upon entering a Rest Site, heal 9 HP. Whenever you heal, gain equal gold. Darklight's Stone: Rare Unlock each stage's benefits once per combat per smithed card: Stage 1: Draw 1 additional card. Stage 2: Gain 1 Strength. Stage 3: Gain 1 Dexterity. Stage 4: Gain 2 Energy. Devil's Advocate: Boss When you lose HP, gain temporary HP for 50% of the next attack damage dealt by you. Dog's Day: Rare Once per combat, when your HP is below 50%, gain 2 Strength, 2 Dexterity, 2 Focus, and draw 3 additional cards. Fiddle of Fitness: Uncommon When entering a rest site, gain 12 temporary HP in the next fight. Fire with FIRE: Rare Whenever you draw a Curse or Status, deal 4 damage to all enemies. Greener Grass: Boss Double the first Buff you gain each turn. Hang In There: Common Whenever you enter a ? Room, heal 4 HP. Hoop Jumper: Uncommon Gain 1 Energy when you complete a random set of 3 actions. A new set is chosen upon completion. Progress persists across combats. Hyperactivity: Rare Whenever you exhaust 4 cards, gain 1 Energy. Counter does not reset between combats. Icing On The Potion: Uncommon When you drink or discard a potion, draw 1 card. If outside combat, draw all owed cards at the start of your next combat. Knuckle Down: Rare If you play 3 Skills in a turn, remove a random debuff from yourself. Lousy Relic: Common The first time you lose HP in combat, gain Blur and 12 Block. Money Bush: Uncommon Whenever you lose gold, refund 30% of the amount lost. Additionally, whenever you climb a floor, gain 5 gold (retroactive on pickup). Monster Drops: Uncommon When a non-minion enemy is slain, heal 2 HP and gain 5 gold. Ninja Puppy's Mask: Uncommon Every time you play 3 Attacks in a single turn, apply 1 Constrict three times to a random enemy. Nik The GOAT: Boss At the start of your turn, select a card to Exhaust. Gain Energy equal to its cost. Once per turn you can right click the relic to select a card to Exhaust. Gain Energy equal to its cost. One For The Road: Uncommon When you draw a power card, draw a card. One Stone: Uncommon If you end your turn with 1 card in your hand, gain 1 Energy and draw a card next turn. Rat Race: Uncommon At the start of your turn, if you have no Status cards in your hand, add a Rat Race card to your hand. A Rat Race card is a 0 cost card that when played gives 1 Energy and 1 Wound into your draw pile. That Which Waits: Common If you end your turn without playing an attack, deal 7 damage to a random enemy. The Bold: Common Whenever you enter a ? Room, gain 2 Max HP. Tough Cookie: Uncommon At the start of elite combats, heal 15 HP. Unturned Stone: Uncommon Whenever you shuffle your draw pile, deal 8 damage to all enemies. Weathered Umbrella: Rare Whenever you gain a debuff, prevent the next debuff. Legacy Relics (In case you still want to use these versions, it's in mod config!) Nik The GOAT: Boss Once per turn you can click the goat or right-click the relic to select a card to Exhaust. Gain Energy equal to its cost. Money Bush: Uncommon Whenever you climb a floor, gain 5 gold. Upon pickup, this benefit is retroactive. There's a free secret relic in the mod config. :) All relics can be right clicked for a surprise! CURRENT VERSION 1.4.1
条目信息
- 所属游戏
- 杀戮尖塔 (Slay the Spire)
- 创意工坊 ID
- 3299446778
- 文件名
- 3299446778.bin
- 文件大小
- 2.2 MB
- 最后更新
- 2025/08/20
- 内容版本
- v1755654480-f50875d062fa1213
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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