模组简介
Hello! This is my second STS&Arknights mod Add Reed from , remember her name, Roughshinny . There are 4 Basic, 18 Common, 36 Uncommon and 17 Rare cards ( 75 in total ). And 7 relics to be loaded. There will be a big update in the future (more than 25 cards). Besides, 3 special cards: Flame Shadow, Flame Light and Time. Previously On High intensity After the card assembly is formed, it will become a more supermodel mod. But this does not mean that you are the Watcher in the early stages, and it is easy to die on the path of rushing towards elites. Remember to ensure survival, only by living can there be hope. Core Mechanism Understanding The deck consists of two core components, namely Burn and Recall , which will be explained in detail in terms of Mechanism. If you want to play this mod, it is recommended to delve into these two core mechanisms, and the subsequent cards that appear are mostly based on their various combinations. There is a certain threshold for understanding. End Turn & Auto For ease of understanding, there is a Status card in STS - Burn. When it is in hand, it will automatically play at the end of the turn (with animation), but it will not trigger relics or buff events (eg: does not affect the Time Eater). In this mod, there are a series of cards that will automatically play without triggering regular events, such as Flame Light, Epic cards, and cards played by Recall. Even the darkest night can spark small sparks Throughout one's life, it is natural to bask in the gentle glow of fire. Mechanism Resistance Creature attribute, there is an additional resistance bar of 4/4 above the health of each enemy. In normal state: When resistance becomes 0, it will enter a burning state. Burning state: When the player plays card normally, all enemies will recover 1 resistance, and when to 4, they will exit this state. Burn Type of damage. This damage affects resistance. If the enemy is in normal state: deal damage to its resistance. Burning state: Change to increase the damage value of all spark cards for this enemy. Spark Card Each enemy has a maximum holding limit of 3. Through initial relic or ATTACH, 1 enemy will be bound with a spark card. When the enemy enter the burning state , the spark card effect will be triggered. Memory Record, the additional options bar located in the bottom left corner. It will record the cards you play in each round, with a single card only recording once per round. Recall A way to automatically play card without triggering regular events. You will select the card that meets the requirements from the cards you (by default) played in the previous round, then play it. In the combat, you can check your playing history at any time through the Memory option. ====================================================== Write it at the back This mod is not for commercial use, as having love is enough. If it infringes on rights, please let me know and delete it. See you next update!
条目信息
- 所属游戏
- 杀戮尖塔 (Slay the Spire)
- 创意工坊 ID
- 3292382421
- 文件名
- 3292382421.bin
- 文件大小
- 67.7 MB
- 最后更新
- 2025/12/05
- 内容版本
- v1764902631-cd941336954fe942
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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