[TEST BUILD / 测试版] Nightreign: Three Nightfarers / 黑夜君临:三位夜渡者 预览图

杀戮尖塔 2 (Slay the Spire 2)

[TEST BUILD / 测试版] Nightreign: Three Nightfarers / 黑夜君临:三位夜渡者

模组简介

简体中文 非官方粉丝 MOD|v0.1.0-alpha.6 测试版 本 MOD 将《黑夜君临》的追踪者、女爵与铁之眼,以及武器战技、异常状态、冲击与多人救援等玩法改编为《杀戮尖塔 2》的卡牌系统。 当前内容 • 三名可选角色:追踪者、女爵、铁之眼,各自拥有初始牌组、角色技能与遗物 • 139 种当前保留的武器战技,以及角色牌、能力牌与宝石牌 • 出血、冻伤、燃烧、中毒、腐败、睡眠、黑焰、命定之死等状态机制 • 冲击力、崩解、蓄力、武器词条、重复失衡与多人阈值成长 • 非最终首领战后可获得角色专属升级遗物;古老牙齿可将三名角色的大绝升级为先古牌 • 铁之眼初始牌组包含共享圣杯瓶;其升级 Boss 遗物是全队共享且不叠加的团队光环 • 实验性多人倒地救援:通过攻击牌推进 1/3/6 环进度,救起后回复 1 点生命 • 简体中文与英文 alpha.6 商店联机可靠性 统一本地安装包与 Steam Workshop 发布包,避免旧版缓存中的武器卡同步问题导致主机进入商店黑屏。新增显式启用的主机/客机双进程商店回归测试,覆盖静态立绘、库存、价格与装备牌同步。 alpha.5 联机修复 修复主机在多人战斗转场后直接黑屏的问题。具体武器卡的网络反序列化与存档属性同步现已恢复,并已通过独立主机/客机双进程回归测试。 角色美术 三名角色当前在战斗与商店中使用静态立绘,不包含运行时角色动画。精细分件的零关键帧 Spine 工程会单独保留,供后续手工制作动画。 测试版声明 本版本仅用于功能与平衡测试。卡牌效果、费用、数值、稀有度、词条和掉落规则仍可能调整;更新可能导致旧存档不兼容。 依赖与兼容 • 《杀戮尖塔 2》public-beta • BaseLib 3.4.5 或更高兼容版本 • 多人玩法仍处于实验阶段 反馈 欢迎反馈卡牌平衡、文本错误、多人同步及崩溃日志。请尽量附上游戏版本、Mod 版本和复现步骤。 English Unofficial Fan Mod | v0.1.0-alpha.6 Test Build This mod adapts three Nightfarers—Tracker, Duchess, and Ironeye—along with weapon skills, status effects, poise breaks, and multiplayer revival into the card-based combat of Slay the Spire 2. Current Content • Three playable characters with unique starter decks, abilities, and relics • 139 retained weapon skills plus character cards, Powers, and gem cards • Bleed, Frostbite, Burn, Poison, Scarlet Rot, Sleep, Black Flame, Destined Death, and other status systems • Impact, Impact Break, Charge, equipment affixes, repeated stagger scaling, and multiplayer threshold scaling • Character-specific upgraded relic rewards after non-final Boss fights, plus three Archaic transformations through Archaic Tooth • Ironeye starts with the shared Sacred Flask; his upgraded Boss relic is a non-stacking team aura shared by the whole party • Experimental multiplayer revival using attack cards to complete 1/3/6-ring progress; revived allies return with 1 HP • Simplified Chinese and English localization alpha.6 Multiplayer Shop Reliability Aligns the local install and Steam Workshop package so stale weapon-card synchronization data cannot leave the host on a black screen when entering a shop. Adds an explicitly enabled two-process host/client shop regression covering static portraits, inventory, prices, and concrete equipment-card synchronization. alpha.5 Multiplayer Fix Fixes the host-side black screen after multiplayer combat transitions. Concrete weapon-card network deserialization and saved-property synchronization now complete correctly and have passed an isolated two-process host/client regression test. Character Art All three characters currently use static portraits in combat and shops. Runtime character animation is intentionally absent; zero-keyframe, finely separated Spine projects are retained for later hand-authored animation. Test Build Notice This build is intended for feature and balance testing. Card effects, costs, values, rarities, affixes, and drop rules may still change, and future updates may invalidate existing saves. Requirements and Compatibility • Slay the Spire 2 public-beta • BaseLib 3.4.5 or a later compatible version • Multiplayer features remain experimental Feedback Feedback on balance, localization, multiplayer synchronization, and crashes is welcome. Please include the game version, Mod version, and reproduction steps. Disclaimer / 免责声明 This is a non-commercial, unofficial fan-made project and is not affiliated with or endorsed by Mega Crit, FromSoftware, or Bandai Namco Entertainment. All trademarks belong to their respective owners. 本项目是非商业、非官方的粉丝作品,与 Mega Crit、FromSoftware 或 Bandai Namco Entertainment 无隶属或授权关系。相关商标归各自权利人所有。

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3781131790
文件名
3781131790.bin
文件大小
113.6 MB
最后更新
2026/08/16
内容版本
v1786893729-404307818a2b2d4e
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。

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