模组简介
命运游侠 / Fate Ranger 命运游侠是一名围绕六响左轮、子弹编排与未知信息构筑战斗节奏的自定义角色。卡牌不会直接攻击,而是瞄准目标、装填弹药、拨动或转动弹巢;回合结束时,左轮会自动扣动。 Fate Ranger is a custom character built around a six-shot revolver, round sequencing, and uncertain information. Cards aim, load, index, or spin the cylinder instead of attacking directly, and the revolver automatically pulls the trigger at the end of each turn. 传奇子弹任务 / Legendary Bullet Missions 每局开始时,从随机展示的三枚传奇子弹中选择一枚任务。完成任务后即可在左侧传奇弹槽中生成并使用该子弹。传奇子弹每场战斗仅能使用一次;使用后,击杀 Boss 会使其返还为可安装状态。 At the start of each run, choose one mission from three randomly offered Legendary Bullets. Complete its mission to arm it in the Legendary Bullet dock. A Legendary Bullet can be used only once per combat; after it is spent, defeating a Boss restores it to the ready state. 璀璨 / Splendor :六膛均为公开弹后解锁;全体18伤、公开全部膛室、剩余子弹+5。 / Fill six revealed rounds; ALL enemies take 18, reveal all chambers, remaining rounds +5. 阴谋 / Conspiracy :伤害弹击杀非装填时瞄准目标后解锁;单体33伤并给予3层虚弱。 / Kill a different enemy from the load-time aim; deal 33 and apply 3 Weak to one enemy. 智能 / Intelligence :一战击发3种普通弹后解锁;单体11×3。 / Fire 3 normal round types; deal 11×3 to one enemy. 命运 / Destiny :一战转轮2次并连发2枚隐藏弹后解锁;本场此前每开过1枪,对指定敌人造成1次6伤害。 / Spin twice and fire 2 hidden rounds consecutively; deal 6 to the chosen enemy once for every prior shot this combat. 孤独 / Solitude :用唯一剩余实弹结束战斗后解锁;15伤,每个空膛+10。 / End combat with the sole live round; deal 15, +10 per empty chamber. 落幕 / Finale :赢得战斗时恰好击发6次后解锁;扣动5次,再全体20伤并清空弹巢。 / Win after exactly 6 shots; trigger 5 times, then ALL enemies take 20 and clear the cylinder. 坚定 / Resolve :穿甲弹或马格南弹击杀最后一敌后解锁;所有友方获得20格挡和3层再生。 / Kill the final enemy with AP or Magnum; all allies gain 20 Block and 3 Regen. 传奇任务把构筑目标、战斗操作和一次性爆发连接在一起:你既要安排眼前的六个膛室,也会为了完成任务改变整场战斗的路线。希望大家喜欢这种机制,欢迎尝试并点个赞! Legendary missions connect deck-building goals, combat decisions, and a one-use payoff. You plan the six chambers in front of you while reshaping the entire fight around a mission. If that sounds fun, please give the mod a try—and leave a like! 常规子弹一览 / Normal Rounds 铅弹 / Lead :9伤害→升级11。 / 9 damage → 11. 穿甲弹 / AP :无视格挡,直接造成9伤害→升级13。 / Ignore Block and deal 9 direct damage → 13. 跳弹 / Ricochet :7伤害+另一敌人5→升级9+6。 / 7 + 5 damage → 9 + 6. 霰弹 / Scatter :全体5伤害→升级9。 / ALL enemies: 5 damage → 9. 马格南弹 / Magnum :18伤害→升级24。 / 18 damage → 24. 受潮弹 / Damp :75%造成12、25%造成3;升级不变。 / 75%: 12, 25%: 3; unchanged when upgraded. 哑弹 / Dud :空响且无法升级。 / Dry fire; cannot be upgraded. 护卫弹 / Ward :友方目标10格挡→升级13。 / Friendly target: 10 Block → 13. 兴奋弹 / Stimulant :友方目标下回合+1能量;升级不变。 / Friendly target: +1 Energy next turn; unchanged. 号令弹 / Command :下回合抽1、临时力量2→升级抽2、力量3。 / Next turn: draw 1 + 2 temporary Strength → 2 + 3. 净化弹 / Cleanse :清除友方目标全部负面效果;升级不变。 / Remove all target debuffs; unchanged. 烟幕弹 / Smoke :全体友方5格挡→升级7。 / All allies: 5 Block → 7. 校准弹 / Calibration :查看3膛,下一伤害弹+4→升级+10。 / Inspect 3; next damage round +4 → +10. 追踪弹 / Tracking :指定目标4×3→升级4×4。 / Designated target: 4×3 → 4×4. 震撼弹 / Concussion :4伤害+2虚弱→升级8+2。 / 4 damage + 2 Weak → 8 + 2. 火花弹 / Spark :全体敌人3×3→升级3×4。 / ALL enemies: 3×3 → 3×4. 正式版说明 / Full Release 由于角色以子弹效果值结算、而不是普通卡牌直接造成伤害,外部增益与附魔的兼容仍在逐步接入。v1.1.0 已支持力量、敏捷、锋利与活力按 1:1 转化为子弹效果值;其他依赖普通攻击、普通格挡牌或外部 Mod 结算路径的效果仍可能不完整,后续版本会继续补齐。 Because Fate Ranger resolves effects through rounds rather than ordinary card damage, compatibility with external buffs and enchantments is still being expanded. v1.1.0 supports 1:1 conversion of Strength, Dexterity, Sharp, and Vigor into round effect value. Effects tied specifically to ordinary attacks, ordinary Block cards, or external mod resolution paths may still be incomplete and will continue to be improved. 当前为 v1.1.0 正式版,仍可能存在 Bug,尤其是多人、手柄、重连以及外部 Mod 交互的边缘情况。欢迎在评论区反馈问题。 This is the v1.1.0 full release, but bugs may remain—especially in multiplayer, controller, reconnect, and cross-mod edge cases. Feedback in the comments is very welcome. 更新公告 / Update Notes 更新改动可以移步到改动说明查看。 Changes will be available in steam change logs.
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3778531239
- 文件名
- 3778531239.bin
- 文件大小
- 62.6 MB
- 最后更新
- 2026/08/16
- 内容版本
- v1786846911-d61d57031f3fcf40
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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