Infinite Ascent 预览图

杀戮尖塔 2 (Slay the Spire 2)

Infinite Ascent

模组简介

Infinite Ascent If you have enjoyed this mod, please consider giving it a 👍 to spread its reach. Thank you! Tested on STS2 v0.111.0 (Steam public-beta) Features • Climb as high as you can. No Act / Floor limit! • Progressive map difficulty: The higher you climb, the harder the map becomes. Fewer Merchant and Camp sites trickle down to none. Events turn into monsters. Monsters to Elites and then Elites to Bosses. Get high enough and you will encounter multi-boss floors. • Random and cross-biome boss pools, combined boss fights, late boss Str/Dex scaling • Coin purse gold cap in Act 4+ at 500 gold (retains gold over when first imposed) • When the Merchant and Camp sites disappear, a legend service appears to pay for a visit along with the ability to expand your Coin Purse capacity. • No duplicate relics! When a relic reward appears that you already have, a new reward appears: +Max HP, +STR or DEX, +Coin purse, Upgrade Random Card, +Gold, Heal some health. • The climb doesn't technically end when you meet the Architect. Share your score and challenge your friends through shareable scorecards and leaderboards. Introduction to 'Infinite Ascent' Something changed when The Architect returned. The Spire had always bent to his will, but this time the halls felt deeper. Corridors that should have ended at the third ascent simply kept going... We now call it the Infinite Ascent. No hero has made it back to report how deep it goes. Infinite Ascent adds an Infinite Floor Custom Run modifier. Clear Acts 1-3 as usual, then keep climbing through new random biomes instead of ending the run at The Architect. How to play • Subscribe, enable mods, fully restart STS2 • Start a Custom Run and select Infinite Ascent • Play Acts 1-3 normally • After the Act 3 boss, keep climbing Act 4+ (random Hive or Glory biomes) • If you die in Act 4 or later, you face The Architect finale, then can submit your score and share a scorecard. Dying in Acts 1-3 works like a normal run. • Watch the map top bar: Act N | Floor X (floor count drives difficulty) Multiplayer (0.5.0+) Infinite Ascent now supports Co-Op on STS2 public-beta (v0.110.1). Leaderboards On the finale of an ascent, use the Submit Score button to submit your score to the leaderboard and/or generate an optional scorecard to share with friends via the Copy Link button. Online boards Sample scorecard What changes as you climb Approx. counter floor What to expect Acts 1-3 Same as a normal Custom Run (no infinite difficulty modifiers) ~48+ (Act 4+) More elites on the map; fewer events over time; coin purse limit begins; ancient owned-relic fillers ~93+ Events / ? / shop / treasure become monsters; monster fights use elite encounters; Merchant becomes a legend service ~113+ Elite & boss only; random elite pool, mini-boss chance, +Str/+Dex scaling ~133+ Boss encounters (purple elite icon); boss + minion chance; Resting becomes a legend service ~148+ Boss pool pulls from all act bosses; tougher boss fights ~158+ Chance of dual-boss fights ~163+ Boss encounters gain +1 Strength or +1 Dexterity each floor (alternating, stacking) Floor numbers match the Act | Floor counter. Act 4 usually starts around floor 45-50. Links Discord | Patreon

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3775496400
文件名
3775496400.bin
文件大小
1.6 MB
最后更新
2026/08/08
内容版本
v1786155838-118ba71f82a30a55
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。

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