模组简介
Lucky Relic Reels drops a cabinet of spinning reels into the merchant's shop. Pull the lever, spend a little gold, and try your luck for gold — or a free relic. A casual, for-fun gambling toy, now with full co-op support (up to 4 players). What it does • A cabinet stands in the shop. Click it, then pull the lever (drag it down or just click) to spin. Each spin costs a fixed 20 gold . • One pull, one spin — or ten. A x1 / x10 selector sits on the cabinet itself, just under the reels. On x10 a single pull runs ten spins back to back (200 gold), each one charged, rolled and paid out in turn — identical odds, no discount, no bulk bonus. It just saves you ten lever pulls. Runs out of gold mid-batch? It stops there. Changed your mind? Esc cancels the rest. • The reels are real relic icons — the shop's relics on sale (winnable for free) mixed with vanilla relics that aren't sold here (fillers), plus one bomb. • 3x3 grid, bingo scoring. Rows, columns and diagonals of three matching symbols are bingo lines. You win gold by the number of lines: • 1 line — 36 gold (14.5%) • 2 lines — 90 gold (4.4%) • 3 lines — 270 gold (1.6%) • Full grid — 777 gold (0.2%) • Win a relic for free. Three of the same shop relic on the middle row (the payline) grants it at no cost and removes it from the shop (5%). • Jackpot relic. A rare Signet Ring that self-pays 999 gold — one per party: once anyone owns it, it stops appearing on every machine. • The bomb voids everything (5%, symmetric with the 5% free-relic chance) — and explodes, scattering your piled-up coins. • Predetermined odds. Outcomes are drawn from a fixed probability table (so the odds are exact and shown in the paytable), then the grid is built to display them. The juice • Winning erupts coins (or the won relic's icon) in a fountain that piles at the bottom of the screen. Sweep your mouse through the pile to roll the coins, or click-drag to throw them. • The bomb blast flashes the screen red and blows the coin pile apart. Cabinet skins Over 30 unlockable skins, each restyling the cabinet colour, the reel background, the lever shape, and adding an ambient particle effect. Pick one from the bar under the machine, or the full grid (filterable by effect type). Unlocks are saved per Steam account and earned through play — spins, relics won, bombs hit, jackpots, net gold. A few animate in real time: a flowing rainbow (Prism) and a neon-tube glow (Cyber). • Skins also bend the odds as a trade-off, spelled out in the paytable and the tooltip. Gold reward (payout size) and gold win chance are separate levers — as are the relic and bomb chances. • Balanced — a small give-and-take. • Trade-off — a big downside for a big upside: a relic hunter (no gold wins, higher relic chance); a high-roller (+150–200% gold reward, no relic wins); "no bombs, but every win chance halved"; all-or-nothing (relic vs a 35% bomb). • Focused — one lever pushed hard (a huge gold reward, or the highest relic chance). • Special — a unique ability: • Bombs no longer void a would-be relic win. • The shop's potions join the reels, winnable at ~2x the relic rate. • A free card removal on the payline. • A free card upgrade (smith) on the payline. • A free random potion on the payline. Records A panel on the right tracks your run: gold spent, gold won, net (green/red), best single win, and relic / jackpot / bomb counts. In co-op it also shows two per-player rankings — by gold spent and by gold won (Steam name + character). Co-op (multiplayer) In co-op (up to 4 players), every player's machine is linked, with interactions that only exist with teammates: • Shared prize pot. A pot everyone watches climb — fed by losing spins (bombs and misses). Land the pot on the payline ( 3% ) to take the whole thing; then it resets. It carries across every shop in the run. • Win from any shop. Your reels can also win the relics on sale in other players' shops. • ...and it leaves their shop. A relic you win from another player's stock vanishes from their merchant and their reel list — first to spin it wins it. • Everyone is told. When a teammate wins a relic, the jackpot, or the prize pot, every other player gets a banner. Options (ModConfig / RitsuLib) Works with either the ModConfig or RitsuLib framework (both optional — without one, defaults are used). • Skip win/bomb effects — rewards still pay out; only the fountain / explosion visuals are skipped. • Skip reel-spin animation — results appear instantly. • Manual stop — the reels keep spinning and you stop each one; where they land is the result. Notes • Not a balance mod — a casual gambling toy. On gold alone the house has the edge (RTP ≈ 82%), but the 5% free-relic prize outweighs it: while the shop still has relics on the reels, the expected value is in your favor. Win or buy them all and the relic outcome is gone, leaving only the gold paytable — so it's no infinite gold printer. • Doesn't touch your run's RNG — the slot uses an independent random generator, so it never disturbs card / relic / map rolls. • Co-op supported (up to 4 players); everyone needs the mod (same version). • Languages: English, Korean, Simplified Chinese. Published with STS2 Mod Uploader UI .
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3759870641
- 文件名
- 3759870641.bin
- 文件大小
- 1.4 MB
- 最后更新
- 2026/07/29
- 内容版本
- v1785287924-51b9d654ecc45c33
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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