Custom Modifiers 预览图

杀戮尖塔 2 (Slay the Spire 2)

Custom Modifiers

模组简介

Custom Modifiers Updates halted - I started working on these on the Beta branch but the codebase changes so much that I need to consider what needs to be removed and changed in order to be able to run it again on the public release. A pack of extra Custom Run modifiers for Slay the Spire 2: buffs that tilt the run in your favor, brutal challenges, and full alternate game modes. Pick any combination on the Custom Run screen and mix them freely. DOES NOT SUPPORT PUBLIC-BETA. PUBLIC RELEASE ONLY. NOT TESTED ON ANY OTHER OS THAN WINDOWS 11. It was mentioned that it doesn't work on Steamdeck - sorry, I have no way to test it! Every modifier is color-coded so you know what you're getting: • Green = Buffs • Red = Challenges • Orange = Game Modes How to use Start a run from Play, then Custom , tick any modifiers you want, and begin. Mostly compatible with the vanilla Custom modifiers. Buffs (green) • Honed - cards enter your deck already upgraded. • Bountiful - a potion after every combat. • Curator - take more than one card from each card reward. • Vanguard - gain Plating at the start of every combat. • Last Stand - deal more damage the lower your health. • Neow's Blessing - restores Neow's "choose 1 of 3 starting relics" gift. Challenges (red) • Berserker - you deal AND take double damage. • Relentless - enemies start every fight with Ritual. • Spiked - all enemies have Thorns. • Fortified - all enemies have Plating. • Insomnia - campfires can no longer be used to Rest. • Ultimatum - your starting deck is wiped and reseeded with Ultimate cards only. • Bloodlust - enemies gain Strength when they first drop below half HP. Game Modes (orange) • Forge - at rest sites, fuse two of your cards into a single card that plays both effects (merged cost, type, targeting, and keywords). • Infinite Upgrades - cards no longer cap at +1. Upgrade them again and again (Strike+2, +3, +4...), with every card continuing to improve. (Not perfectly balanced lol) + all the upgrade descriptions usually get updated at +2 (that's when the real custom modifiers for card Upgrade start to kick in) • Serpentine - the act map becomes one long winding path that visits every room, ending in a double boss. • Mystery - every room on the map is hidden behind a "?" until you reach it, and the act boss is concealed. • Achromatic - every card offered to you becomes Colorless. • Shared Draft (co-op only) - players share one card-reward pool and draft from it together, settling contested picks with a quick duel. Multiplayer Built and tested for co-op. Every player in the lobby must have this mod installed and on the same version , or the run will not stay in sync. Shared Draft only appears in multiplayer lobbies. Heads up: bugs happen There are, and always will be, bugs. You can stack a lot of these modifiers together, and some of them won't play perfectly with each other. I can't possibly test every combination, so a few weird interactions are bound happen. If you run into anything broken or off, please don't hesitate to drop it in the comments. I'll do my best to get it fixed. Try to reproduce the issue if possible :) Note • Modifiers can only be enabled in Custom game mode runs.

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3757032090
文件名
3757032090.bin
文件大小
202.5 KB
最后更新
2026/07/04
内容版本
v1783111420-aa0bd90ba69c972e
作者与来源
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