Rogueunlike (designate rolling outcome, de-randomization) 预览图

杀戮尖塔 2 (Slay the Spire 2)

Rogueunlike (designate rolling outcome, de-randomization)

模组简介

The mod provides the following features: 1. Whenever a card is rewarded after a battle, the player may choose the entire pool rather than only 3. 1.1 A search bar and a sort bar are provided on the card rewarding screen. 2. Whenever a potion is rewarded after a battle, the player may choose any potion instead of the rolled one. 2.1 A search bar is provided for the potion rewarding screen. 3. Whenever a relic is rewarded after a battle, the player may choose any relic instead of the rolled one. A search bar is provided. 3.1 When relics are rewarded via a treasure chest, each player may pick any relic the chest could have offered. In multiplayer, if several players pick the same relic, the vanilla rock-paper-scissors fight decides who takes it — the others pick again. 4. Stock the shop yourself: each shop slot can be assigned any item that slot could have rolled (once per stock; in multiplayer each player manages their own shop). 5. Pick the Ancient you wish to meet at the start of each act (each player picks their own in multiplayer). In Act 1, only Neow can appear, but the picker still opens for feature 5.1. 5.1 Each of the Ancient's offer slots can be designated from what that slot could have rolled; slots you leave alone roll as normal. Neow, under custom run modifiers (e.g., Sealed Deck), stays vanilla. 6. For all unknown (?) on the map, the player may choose where they would like to go. For multiplayer, the event is resolved by simple majority. The early voter breaks the tie. Clarification: a. This mod is NOT expanding ANY loot pool in the game, but to equate the loot pool with the selection pool. The player may designate only a legitimate outcome that could have occurred as the result. b. The mod is designed to be save-safe. It will not write any extra data to the save; thus, it is safe to remove or install it even mid-run. c. All players must install the same version of the mod for the multiplayer features. If versions or mod sets don't match, the mod automatically disables its multiplayer features for that run (vanilla behavior, no desync) and logs the reason. d. AI assistance is heavily utilized in the making of this mod, including but not limited to the cover art. e. Multiplayer behaviors are merely tested. Your feedback and bug reports (with logs from both players) are appreciated. Compatibility: I. Not compatible with any mod that alters the behavior of the after-battle reward screen. II. Not compatible with any mod that alters the behavior of the shop items, excluding the card removal service. III. Cards, relics, potions, and Ancients added by other mods appear in the pickers automatically. Pools are read from the game post mods are loaded, rather than hardcoded. License & Repo GNU GPL v3 https://github.com/xhsu/StS2-Rogueunlike

条目信息

所属游戏
杀戮尖塔 2 (Slay the Spire 2)
创意工坊 ID
3756743913
文件名
3756743913.bin
文件大小
275.6 KB
最后更新
2026/07/07
内容版本
v1783438320-5df66da8c8b08e25
作者与来源
由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。

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