模组简介
Makes multiplayer ascension per-character, the way single-player already works. In vanilla multiplayer, every character shares one ascension level and the lobby is capped by the lowest player. This mod gives each character its own multiplayer ascension ladder (Random is its own ladder too). The lobby is still capped by the lowest player, but now evaluated for the character each player has selected. Features: - Separate per-character multiplayer ascension, tracked independently from single-player (starts at 0 per character). - Your ascension display shows your own highest for the selected character, for example 'Ascension 3 (highest: 8)' when a teammate caps the lobby below your best. - Everyone's highest for their currently-selected character is shown to all players in the lobby. - Ascension table on the character select screen: every player's highest ascension for every character (plus Random) at a glance, drawn as the game's blue flame, with a gold ring on each player's current pick. Makes it easy to coordinate who plays what before locking in. - Click a cell in your own row of that table to switch to that character. - The ascension you picked is restored as soon as the lobby allows it, instead of staying stuck at the lowest level someone briefly had selected. - Winning a Random-pick run advances only the Random ladder. The per-character feature activates only when every player in the lobby has the mod. If anyone is missing it, the mod stays out of the way and the lobby behaves like vanilla, so you can still play with friends who do not have it.
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3753894965
- 文件名
- 3753894965.bin
- 文件大小
- 53.7 KB
- 最后更新
- 2026/08/15
- 内容版本
- v1786752343-d152adb913833f7e
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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