模组简介
QuickLink — 联机重置与自动回房 已适配正式版 v0.107.1 与测试服 v0.111.0 / Compatible with public release v0.107.1 and beta v0.111.0 Multiplayer combat reset, map rollback, and automatic rejoin flow for Slay the Spire 2. 简介 / Overview 联机打 Boss 打崩了想重来?不用退房间了。 QuickLink 是为《杀戮尖塔2》联机模式准备的快速回退工具。房主点一下,就能把全队带回到对应战斗或历史节点;队友无需手动退房、重新进房、重新准备。 QuickLink is a multiplayer rollback helper for Slay the Spire 2. The host can reset a combat or roll the party back to a previous node, while teammates automatically return to the correct state without manual room-leaving or rejoining. 三大核心功能 / Three Core Features • 战斗重置 / Combat reset 战斗中房主点一下,整场战斗从头开始。出牌、药水、伤害等战斗结果全部撤回。 During combat, the host can reset the entire fight from the beginning. Played cards, potions, damage, and combat results are rolled back. • 节点回退 / Node rollback 地图界面可回退到任意历史节点。层数、房间类型、血量、金币等状态都有记录;走错路、买错东西、打崩了都能回。 On the map, the host can return to any recorded historical node. Floor, room type, HP, gold, and other state are tracked, so wrong paths, bad purchases, or failed fights can be rolled back. • 全自动重连 / Fully automatic rejoin 队友全程零操作。房主按一下,约 2 秒内所有人自动回到对应节点并准备继续。 Teammates do not need to do anything. The host clicks once, and everyone is automatically returned to the target node and ready to continue. 适合哪些场景 / When To Use It • 联机 Boss 战打崩,想整场重来。 A multiplayer boss fight goes wrong and the party wants to retry from the start. • 地图路线走错,想回到之前节点重新选择。 The party takes the wrong path and wants to return to an earlier map node. • 买错东西、选错事件、战斗结果不理想,想减少退房重开的麻烦。 A purchase, event choice, or combat outcome goes wrong, and you want to avoid the tedious room-leave / rejoin cycle. 联机体验 / Multiplayer Flow • 房主控制 / Host-controlled 回退由房主发起,避免多人同时操作造成混乱。 Rollback is initiated by the host to keep the flow clear. • 队友零操作 / Zero teammate input 队友会自动回房、自动进入对应节点、自动准备。 Teammates automatically rejoin, return to the selected node, and ready up. • 为联机省时间 / Built for multiplayer convenience 目标不是替你做决策,而是把反复退房、进房、准备的流程压缩掉。 The goal is not to make decisions for you, but to remove repeated room-leaving, rejoining, and ready-up friction. 视频介绍 / Video Introduction 想直观看看功能效果,可以观看 B 站介绍视频: Watch the Bilibili video for a visual feature overview: https://www.bilibili.com/video/BV1bYXpBCEYv 皮皮模组系列 / PPDEV Mod Series 喜欢这个模组的话,也可以看看同作者的其他《杀戮尖塔2》模组: If you like this mod, check out the other Slay the Spire 2 mods from the same author: • ModConfig — 通用模组配置框架 :统一游戏内设置面板,其他模组可通过它提供配置页。 / Shared in-game settings framework for supported mods. • Skada: Damage Meter — 战斗数据统计 :伤害、格挡、rDPS、仪表盘和战斗复盘。 / Combat stats, rDPS attribution, dashboards, and review tools. • SpeedX — 游戏加速与自动化 :倍速、跳动画、自动结束回合、自动拾取和自动前进。 / Speed-up, animation skipping, auto-end-turn, auto-loot, and auto-proceed. • Rewind — 单人倒带与检查点回退 :回合倒带、地图检查点、公平模式、SL 统计和 NO UNDO 勋章。 / Single-player turn rewind, map checkpoints, fair mode, save-load tracking, and NO UNDO badge. • QuickLink — 联机重置与自动回房 :联机战斗重置、节点回退和全自动重连。 / Multiplayer combat reset, node rollback, and automatic rejoin flow. • 皮皮军师: SkadaHelper — 轻量数据与路线参考 :展示 v0.107 高进阶实战数据,只保留本地路线推荐,不替玩家进行选牌、商店或事件决策。 / Factual v0.107 run statistics and a local route reference without AI card, shop, or event decisions. 推荐依赖 / Recommended dependency 本模组支持 ModConfig 统一设置面板。Workshop 版已将 ModConfig 设为依赖,订阅时 Steam 会提示一并安装。 This mod supports the shared ModConfig settings panel. The Workshop version lists ModConfig as a dependency so Steam can install it together. 作者 / Author 皮一下就很凡@Bilibili
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3747557834
- 文件名
- 3747557834.bin
- 文件大小
- 677.1 KB
- 最后更新
- 2026/08/17
- 内容版本
- v1786916234-d619a46652b7d3e6
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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