模组简介
Overview The Bloomtender is a character class centered around 3 main card archetypes: Martyr, Druid, and Enchantress, each with their own playstyles and overlapping synergies. The class as a whole leans heavily into enchanting cards both in and out of combat, and is a specialist when it comes to multi-hit and area of effect cards. The Martyr likes to burden themselves with debuffs such as frail, weak, and vulnerable, either for impactful card effects that outweigh the downside, or to provide opportunities to burden enemies along with them. This archetype can also cleanse debuffs from themselves, and gain stacking benefits depending on the debuffs removed. The Druid is the simplest yet most durable of the three archetypes, making healthy use of healing, health regeneration, and thorns to get an edge against crowd fights or multi-hit specialists. Whether you want to turtle up and outlast the enemy, or spend your thorns as a resource to obliterate your enemies, this archetype lives to scale quickly. The Enchantress is the most complex of the three archetypes, emphasizing enchanting, disenchanting, and controlling the deck to set up punishing combo turns or reliable value engines. It includes cards that need to be enchanted to unlock their full effects, cards that can enchant themselves or other cards, cards that let you permanently enchant a card in your deck after combat, cards that can disenchant other cards for scaling effects, and more! Content - A new, fully-animated character - 90+ cards (including 7 multiplayer cards, and 2 full-art ancient rewards) - 3 unique class enchantments - 9 unique class relics (including a starter relic and ancient upgrade) - 3 unique class potions - 100+ lines of unique ancient dialogue/interactions Mechanics and Keywords - Cleanse : A card can cleanse one or more times, and for each time it does, it removes up to 1 stack of frail, weak, and vulnerable. Please note that cards that cleanse before dealing damage or gaining block show the values before the cleanse, not after. I’m currently working on a solution that can inform the player of what value they recover from cleansing, but that will remain in the testing phase for now. - Burden : A card that burdens you or another creature one or more times applies 1 stack of frail, weak, and vulnerable that many times. If a card references being burdened, you only need at least one of the three debuffs for it to count. - Enchanting : Enchantments applied to cards during combat are temporary, and will be cleared at the end of combat. Enchantments applied to cards in your library at the END of combat however are permanent. As per normal game rules, you cannot enchant curse cards, status cards, quest cards, or already enchanted cards at any time. - Disenchanting : Whenever you disenchant a card during combat, it will return to whatever state it was in at the start of combat. For example, if I disenchant a card already enchanted with perfect fit during combat, it will return to being enchanted after combat. - Modest : A card with the Modest keyword can only be played once per turn. This is implemented sparingly to disencourage certain cards from enabling infinites too easily. Disclaimers - This mod is intended to be compatible with the most recent beta branch patch, and may not always be backwards compatible with the main branch due to the deprecated methods that it uses. If you find any bugs while playing the mod on the main branch, please include that detail when you explain the error. - I will continue to tend to this mods balance consistently to remain in line with the core game as it develops beyond early access, as I hope to see this mod slot seamlessly alongside the main cast. Please refer to the slay the spire Bloomtender thread if you have balance concerns, or leave a comment down below and I will address them as soon as possible. - All art in the mod is made by yours truly, and no AI (generative or otherwise) was utilized in its production. Credits - Shoutout to all the wonderful people in the slay the spire discord for offering guidance through many stages of this project, I couldn't have done it without you! - Special thanks to El Pickler (creator of the Frigil mod) for walking me through the process of setting up character animation! Check their mod out on the workshop! - Thank you all for over 2900 current subscribers to the mod! I'll keep working hard to provide the best experience I can on our road to 3000!
条目信息
- 所属游戏
- 杀戮尖塔 2 (Slay the Spire 2)
- 创意工坊 ID
- 3747551471
- 文件名
- 3747551471.bin
- 文件大小
- 27.5 MB
- 最后更新
- 2026/08/20
- 内容版本
- v1787159731-aaf3ae51144bda14
- 作者与来源
- 由原作者发布于 Steam 创意工坊。本站不改变署名,作者信息与原始内容请以 Steam 原始页面 为准。
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