Sts2ModRELAX
+Test
尖塔补给站是一个第三方的 Steam 创意工坊索引与下载辅助工具,收录 杀戮尖塔 与 杀戮尖塔 2 的公开创意工坊条目。你可以在这里按热度、订阅数和更新时间浏览模组,查看模组的简介、所属游戏、作者来源、文件大小与更新时间,并跳转到 Steam 原始页面。
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BROWSE / FILTER
Test
modifies the poison tooltip to report total damage when accelerant is in play works with intangible too, although the base tooltip will still lie to you
每局游戏开始,让所有卡牌的数值(伤害、格挡,及可选的其它效果层数)在你设定的范围内随机浮动,全程保持不变。基于种子的确定性随机,联机时所有玩家独立计算出完全相同的结果,不会因为随机不同步报错。 【主要功能】 · 伤害/格挡/其它变量三类数值可分别开关,各自设置随机范围与修改方式(区间随机/倍率/偏移) · 随机粒度可选:整局固定 / 每场战斗重掷 / 每张卡独立 · 可选"费用随数值联动":数值变强的牌费用同步提高,保持游戏原本的费用/效果平衡 · 卡牌黑名单,排除指定卡牌不参与随机 · 联机同步码:一键生
Turns every normal map combat into a same-act elite encounter with the native elite map symbol. Bosses, scripted event battles, and non-combat rooms are unchanged. Version 1.1.0.
联机模式下怪物会随机挑选n个目标进行攻击,目标越少攻击越高。 可搭配 https://steamcommunity.com/sharedfiles/filedetails/?id=3773208979 使用。 在ritsulib设置里可调整一些配置,联机模式使用房主的设置。
Different Starting Builds for the default Characters in Slay the Spire 2. Some are locked behind Epochs. Feel free to suggest balance changes. Made quickly to show off the required mod. Concept by: https://steamcommunity.com/workshop/discussions/1844674407
Displays 2 further moves of the monsters on their right side (i.e., the turn after next and the one after that). Adjust scale and opacity in the MonsterActionPredictor.config.json file. Update for game version: v0.110.1 github links: aoyamaY/StS2-MonsterAc
A mod for testing purpose. Will be formally uploaded in the future.
基于我的兴趣喜好随缘搬运了一些星趴的内容过来制成,由于对于mod制作不成熟,个人技术力较低,部分功能无法实现,所以采用了自行大改设计,同时测试样本较少,可能会伴随大量未知bug,请多多包涵见谅。 mod会不定期更新。 目前包含战士、猎人、故障机器人的能力卡各一张,以及数个遗物。 —————————————————————— Based on my personal interests, I've randomly adapted some content from Star Engine into this
Steam 未提供描述。
APIs intended for mod authors to integrate multiple alternate starting decks, relics, and inventories. Doesn't really do anything by itself. Mostly intended for mod authors. They can create multiple starting decks for their custom creations. Can even creat
Adds The Poly, a shape-shifting character whose degree cycles with every card you play. The Form Cycle The Poly enters combat as a triangle. Every card played adds a side - square, pentagon, hexagon, heptagon, octagon - then snaps back to triangle. Your cu
a collection of wrens stupid shit adds around 20 cards to the game currently some in more finished and balanced states then others card art by pondm1 on discord chat about the mod here -> https://discord.com/channels/309399445785673728/1532528671426871296
日本語 数珠を初期装備として追加します。?マスで唐突に戦闘を仕掛けられるストレスから解放されます。 標準キャラクターだけでなく、他のMODで追加されたキャラクターにも対応しています。 English Adds Juzu Bracelet as a starting relic, freeing you from the stress of being suddenly ambushed in ? rooms. This mod supports both the standard characters an
THIS CHARACTER IS FOR THE PUBLIC STABLE BRANCH, NOT FOR THE BETA BRANCH. This mod was only written in English. Child of the Human Realm, Student of the Demon Realm, Warrior of Peace, and now climbs the Spire? Luz has now traveled here to climb the Spire, u
暂时只有烧伤人格体系,用LCE浮士德作为操控主角。 后续会逐渐添加角色,直到7个体系全部出完。 基础测试中,平衡很烂,以及可能很多bug
Mod pensado para expandir la mecánica de condena de la Necrodescarte. Incluye cartas para la Necrodescarte principalmente, algunas otras cartas extras y 3 reliquias. Mod with the intention to expand the Doom mechanic from Necrobinder. Includes cards for Ne
加入了来自《哈利·波特》世界观的“巫师”作为可玩角色。 这个模组仍在开发中。 目前内容: 1. 新可玩角色:巫师,以及全新卡牌。 2. 新先古之民(第三层):阿不思·邓布利多,霍格沃茨校长,以及专属先古遗物。 3. 新事件。 4. 新的……故事? 该模组刚刚完成了重写工作,现在依赖RitsuLib而非原本的BaseLib(仅限beta版本),如果发现某些卡牌、遗物或者随便什么出现问题,欢迎向我们反馈!